Tomas Gonzalez

Tomas Gonzalez Jr is a seasoned Character Animator with over 20 years of experience in the gaming industry. His expertise spans a wide range of animation disciplines, including motion capture cleanup, cinematics, facial animation, and gameplay mechanics. Tomas has contributed to major titles like Ghostbusters: The Videogame and Kinect Star Wars and worked at studios like Microsoft and Hi-Rez. He has played a pivotal role in establishing animation styles for entire projects and contributed to a variety of game genres, from shooters to battle royale titles. Tomas is also passionate about mentoring, helping animators grow their skills, and thrives on collaborating to create high-quality games. Outside of work, he’s a movie nerd and a cat owner, enjoying the balance between animation and a love of taco.

https://www.youtube.com/watch?v=Sq8IIBkkv_Q&t=2s